Extend conditions

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majiger
majiger
Frost Gate Guardian
#1
Why the hell is this skill an elite, sure ur conditions last like twice as long.
But all you need to do is remove them...
Stormlord Alex
Stormlord Alex
Grotto Attendant
#2
Quote: Originally Posted by majiger
Why the hell is this skill an elite +1 to Elite Skill Hunter
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Omniclasm
Jungle Guide
#3
[skill]Extend Conditions[/skill]+[skill]Jagged Strike[/skill]

What more could you want?
majiger
majiger
Frost Gate Guardian
#4
ok agree on the skill hunter track.

Omniclasm, pick pne of the following: mend ailment, mending touch, purge conditions, purge sig, etc.
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Omniclasm
Jungle Guide
#5
Quote: Originally Posted by majiger
ok agree on the skill hunter track.

Omniclasm, pick pne of the following: mend ailment, mending touch, purge conditions, purge sig, etc. Then you can reapply it hahahaha ownage
W
Wahoo
Academy Page
#6
Quote: Originally Posted by Omniclasm
Then you can reapply it hahahaha ownage The 10 energy it would cost to maintain bleeding could be spent more wisely with better skills.
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Omniclasm
Jungle Guide
#7
Quote: Originally Posted by Wahoo
The 10 energy it would cost to maintain bleeding could be spent more wisely with better skills. Goodluck finding a better one.
B
BohemianKeith
Academy Page
#8
All i can think of is using it maybe with Technobabble and epidemic, although that is kinda redundant...
Lima
Lima
Frost Gate Guardian
#9
omniclasm... does dismiss condition mean anything? removes your bleeding, have a 3 second recharge and probs heals for the damage you did whilst under the effects of the condition. go be lame elsewhere
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Omniclasm
Jungle Guide
#10
No what does Dismiss Condition mean? Is it like Extend Conditions?
Lima
Lima
Frost Gate Guardian
#11
dismiss condition removes a condition and has a 3 second recharge time. so in the time it takes you to keep applying bleeding, it would just get removed with dismiss condition straight away
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Omniclasm
Jungle Guide
#12
[skill]Jagged Strike[/skill] has a 1 second recharge though, so Dismiss Condition wouldn't work.
Rushin Roulette
Rushin Roulette
Forge Runner
#13
umm, they crossed out the 1 in that description... wait. Thats a 4 not a 1. lol

So you make them bleed, they remove it. you wait 4 seconds to re-apply, and tehy wait only 3 seconds, so in the end they will have teh remove conditions as soon as you use your skill .

The only one I cna think of who can use that skill to its fullest is a touch ranger, a conditions Necro or Assassin, purely because of the amount of overload on conditions (although plague touch and/or plague sending is a perfect counter for Extend conditions... perfect for any masochists to go up against)
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Omniclasm
Jungle Guide
#14
Quote: Originally Posted by Rushin Roulette
umm, they crossed out the 1 in that description... wait. Thats a 4 not a 1. lol

So you make them bleed, they remove it. you wait 4 seconds to re-apply, and tehy wait only 3 seconds, so in the end they will have teh remove conditions as soon as you use your skill .

The only one I cna think of who can use that skill to its fullest is a touch ranger, a conditions Necro or Assassin, purely because of the amount of overload on conditions (although plague touch and/or plague sending is a perfect counter for Extend conditions... perfect for any masochists to go up against) Someone explaining to me a skill that they don't even know about, and trying to mock what they though was wrong.
Lima
Lima
Frost Gate Guardian
#15
put it this way, extended conditions is a wasted elite in pvp atleast. There are much more handy skill combos that do better damage. one i use which works nicely... Enchanters conundrum, rend enchantments, shatter dellusions. 3 skills that equal about 200 damage... pick your next 5 skills for the rest of the damage lol
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Omniclasm
Jungle Guide
#16
Quote: Originally Posted by Lima
put it this way, extended conditions is a wasted elite in pvp atleast. There are much more handy skill combos that do better damage. one i use which works nicely... Enchanters conundrum, rend enchantments, shatter dellusions. 3 skills that equal about 200 damage... pick your next 5 skills for the rest of the damage lol But...if you use Extend Conditions with Jagged Strike, you can keep someone bleeding indefinitely, which means that you do infinite damage.

INFINITE DAMAGE!!!!!!!
Kale Ironfist
Kale Ironfist
Jungle Guide
#17
Quote: Originally Posted by Omniclasm
Goodluck finding a better one. A Ranger using Barbed Arrows.

They use less skill slots and less energy for the exact same thing.
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Omniclasm
Jungle Guide
#18
Quote: Originally Posted by Kale Ironfist
A Ranger using Barbed Arrows.

They use less skill slots and less energy for the exact same thing. Yeah, but you can't interrupt Extend Conditions, it casts too fast. You can interrupt Barbed Arrows, easily, the description even says so.
ensoriki
ensoriki
Forge Runner
#19
Umm I think its for Dual spike thingy ma bobs.

Temple strike + extend conditions + epidemic = >.> probably stupid like a rats ass.

But lets cover it with umm.. Bleeding INFINITE DAMAGE
Prof Of Black
Prof Of Black
Desert Nomad
#20
Haha <3 how ppl take u so serious ^^

The only use I can see with this is maybe dazed?

~Prof.