extra party members

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Inger
Lion's Arch Merchant
#1
Well I'm just wondering if anyone else has ran into this

I mapped to SS temple and somehow I end up with a party of 7/4, only 1 of my henchmen got kicked.

SS temple:


Well i figured it was just a glitch, go out to do some quests but my party members are still with me

Outside SS:


I took them through a number of zones and they finally only dissapeared when I went into kamadan.
L
Loviatar
Underworld Spelunker
#2
in the lions arch area if i just want to roll everything in sight i take a party of 10.
I
Inger
Lion's Arch Merchant
#3
you can control adding extra members beyond the limit?

what happened to me was just random and i assume a glitch
Free Runner
Free Runner
Forge Runner
#4
If you enter a town with same henchmen in them you sometimes get to keep them regardless of numbers. An example is going from ToA to Sanctum Cay or running from ToA to Ascalon to do Titan Source (something my guild once did getting 8/4 in Fort Ranik) .

Though i was under the impression it was fixed long ago (unless its only players that get split from the party).
L
Loviatar
Underworld Spelunker
#5
Quote:
Quote:
Originally Posted by Inger
you can control adding extra members beyond the limit?

what happened to me was just random and i assume a glitch
there is a way to get 10 in your party at lions arch that will stay with you until a zone every time.

it is fun to run a 10 man party as nothing gets in the way and lives to tell the tale.
crazy diamond
crazy diamond
Wilds Pathfinder
#6
Quote:
Originally Posted by Loviatar
there is a way to get 10 in your party at lions arch that will stay with you until a zone every time.

it is fun to run a 10 man party as nothing gets in the way and lives to tell the tale.
And it's real easy too.
Dev121
Dev121
Forge Runner
#7
Quote:
Originally Posted by crazy diamond
And it's real easy too.
Care to explain how its done?
You can't see me
You can't see me
Forge Runner
#8
I wouldn't touch it. Arenanet may take out the ban stick for bug abuse, but if it happens, it happens.
L
Loviatar
Underworld Spelunker
#9
Quote:
Quote:
Originally Posted by You can't see me
I wouldn't touch it. Arenanet may take out the ban stick for bug abuse, but if it happens, it happens.
it is part of the game not an exploit.

been using them for over 2 years and you simply have to know where they are ,talk to them and your party is 10.

works wonders to clean house getting Olias as those whatevers dont last 15 seconds against them and you dont even take a hit.

easter egg fun.
mrmango
mrmango
Desert Nomad
#10
It's a hoax obviously, don't listen to these trolls talking about 10-man parties. (It could be a bug however, so you wouldn't want to exploit it anyway.)

And also, you might want to recall that doing Blacktide Den takes you to sunspear great hall upon completion, so 8/4 or 7/4 just happens.
street peddler
street peddler
Wilds Pathfinder
#11
this bug has been in the game forever, it happens when you beat the blacktide den mission.
blue.rellik
blue.rellik
Forge Runner
#12
I think the 10-man Lion's Arch thing is to use that quest that spawns Devona, Mhenlo, Cynn and Aidan who follows you everywhere
L
Loviatar
Underworld Spelunker
#13
Quote:
Quote:
Originally Posted by street peddler
this bug has been in the game forever, it happens when you beat the blacktide den mission.
not a bug wrong chapter even

phrophicies (lions arch)?

and it is not a bug either.

mrmango

since we know about it and you dont we are trolls?

i have a posting record going way back without one single false statement on something i have done personally for over 2 years.

find the famous foursome and talk to them and they are yours as long as you dont zone out of the lions explorable.

none of us are trolling you are just acting like a moron with insults

EDIT

BINGO TO ABOVE POST
s
sykoone
Jungle Guide
#14
Hey Loviatar, if you stop and think for a second, you might realizing he's responding to the OP, not to you. Think before you flame.
F
Feyrhel
Ascalonian Squire
#15
You talking about that settlement quest which involves Aidan, Cynn, Devona, and Mhenlo?
mrmango
mrmango
Desert Nomad
#16
That's not the same as saying you have 10 henchmen, they're not henchmen at that point. I got confused, sorry about that. (Are they level 20 in HM? :P)
L
Loviatar
Underworld Spelunker
#17
Quote:
Quote:
Originally Posted by mrmango
That's not the same as saying you have 10 henchmen, they're not henchmen at that point. I got confused, sorry about that. (Are they level 20 in HM? :P)
10 man party hench was never mentioned and they are better than the average henchie to boot
pumpkin pie
pumpkin pie
Furnace Stoker
#18
if you map to sunspears great hall from a place where you are allow 8 in a party,

and one of those hench are not one that is available in sunspears great hall will be kick. the one that are available will not be kick. I think that's how it works.
V
Viruzzz
Krytan Explorer
#19
thats not a 10-man party, thats a 6-man party with 4 allies, if they die you can't res them.
blue.rellik
blue.rellik
Forge Runner
#20
But the up side is they don't take loot