has anyone else noticed how cruelly underpowered Seeping wound is? it gives 4 degen MAX, and that degen is conditional, and the skill is elite......... I think my point has been made, SW is probably the most underpowered elite in the game. seriously if you take conjure phantasm with only 3 points in illusion magic you can keep up 5 unconditional degen on your foe with only slightly higher cost, take an elite energy management skill and you dont even need to worry about the cost, plus now you can fuel that high energy combo you wanted to use. the only reson i can imagin why it is an elite skill is that it is the only hex in the critical stikes catagory, but if that is the case then poisoned heart better be made an elite too, its stronger than SW. but even with SW being so underpowered here is my suggestion on how to improve it.
e 5, c 1/4, rc 10
Elite Hex Spell. For 5...17...20 seconds, if target foe is suffering from Bleeding or Poison, that foe suffers -1...3...4 Health degeneration, and target foe and all adjecent foes lose 2...6...8 health per second.
this would give it a slight buff in that assassins could not break the 10 degen cap and allow for a slight bit of aoe dmg as well, makeing it finnally worth being an elite skill.
Anet Please buff seeping wound
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Originally Posted by Holly Herro
It doesn't need buffing.
Use that skill, plus the bleeding and poisoning ones and you got a good combo. Use epidemic too and you got condition spread. |
~the rat~
Bleeding 60 (-3 degen, 6 health lost every second for duration of bleeding, lets say, in this scenario, 10.)
Poison 80 (-4 degen, 8 health lost every second for duration of poison, again for this example 10.)
Static -4 degeneration 160. (same as poison only this time it's 20 seconds.)
Total damage over the duration of the hex? 300 in 20 seconds.
Not including your other attacks for those 20 seconds.
Unless I'm missing something obvious, thats pretty BOSS damage for one skill.
Poison 80 (-4 degen, 8 health lost every second for duration of poison, again for this example 10.)
Static -4 degeneration 160. (same as poison only this time it's 20 seconds.)
Total damage over the duration of the hex? 300 in 20 seconds.
Not including your other attacks for those 20 seconds.
Unless I'm missing something obvious, thats pretty BOSS damage for one skill.
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| It doesn't need buffing. |
@OP- don't even bother, sems like AN already has some sort of list full of forgotten skills. Seeping Wound and Wastrel's Collapse are few of the many.
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| agreed sorry I play a sin all the time, and a/me is my prefered set. bleed,poison,blind epidemic works wonders add in SW on the healer and they are screwed in PvE. Pvp I dunno cause i never play it. |
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| Unless I'm missing something obvious, thats pretty BOSS damage for one skill. |
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Originally Posted by BlackSephir
Last I checked, SW by itself doesn't cause Bleeding and Poison
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Originally Posted by Drakken Breathes Fire
Last I checked it says it needs one of the two or both to have it's maximum effect and one wouldn't be a very good assassin to just use it without. There are plenty of assassin skills, at any assassins disposal, to chain that cause the above conditions.
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I agree Sephir. People who think a conditional 4 degen is good... umm yeah. Just take a necro or mesmer (*gasp*) on your team who can cast the hexes for you to chain off of instead (you have 7 teammates, use them to synergy) of wasting your elite slot one something that could be replaced with something vastly better.
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Originally Posted by Drakken Breathes Fire
Unless I'm missing something obvious, thats pretty BOSS damage for one skill.
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So I guess Savannah Heat is also boss damage. Except it only needs 5 seconds and it's AoE.
I think it's fine. I used it all the time on my PvP sin and it always seemed to work perfectly as long as they didn't catch you in the process and remove all that pretty degen.
Shadowstep in. *hex of your choice* --> Black mantis--> Black spider--> Twisting fangs--> Seeping wound --> Dash out and leave them at Grenth's feet.
*shrug* I don't think it needs higher degen capability, but a secondary effect, maybe cracked armor?
Shadowstep in. *hex of your choice* --> Black mantis--> Black spider--> Twisting fangs--> Seeping wound --> Dash out and leave them at Grenth's feet.
*shrug* I don't think it needs higher degen capability, but a secondary effect, maybe cracked armor?
Its amazing how people read half a sentance and not the rest..... anyway SW is an elite. it gives 3 Conditional degen for 20 seconds. conjure phantasm is not an elite, it gives 5 unconditional degen for only a couple of seconds less, and the only thing that makes it worst than SW (they both can be kept up eternally so duration is not taken into account on the comment) is that it costs a little more energy. so correct me if i am wrong, but since when are non-elites supposed to be more powerful than elites? those who say the "hex out of normal catagory" bit should relize that poison heart is a non-hex skill in an almost hex only catagory, and there are sword skills in tactics and melee attacks in schyth mastery (poitless because you would have to spec into 2 weapons attribs to use them with something other than a schyth) and so many non-elite out of catagory skills that it would be pointless to say that a single hex out of catagory is the reason it is an elite.
And as for it being Boss dmg, life transfer deals more overall dmg, is unconditional AND heals you, costs and casts the same but the only thing it is slightly worst at is recharge which can be overcome any nuber of ways.
And as for it being Boss dmg, life transfer deals more overall dmg, is unconditional AND heals you, costs and casts the same but the only thing it is slightly worst at is recharge which can be overcome any nuber of ways.
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Originally Posted by Drakken Breathes Fire
Last I checked it says it needs one of the two or both to have it's maximum effect
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| Unless I'm missing something obvious, thats pretty BOSS damage for one skill. |
Here's a suggestion. Go to the Isle of the nameless, cast SW on some dummy and see awesum BOSS DMG!11
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