community

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J
Jenks
Pre-Searing Cadet
#1
Hi,

I'm pretty new to Guild Wars. I've only been playing for about a week. I'm level 13 already. I love the game so far but I've noticed the community seems to be pretty introverted. Is it just me or do people just kind of keep to themselves?

I've been trying to meet other players who may want to group or even just chat while running missions/quests and everyone seems tight lipped. It's almost like the whole game is npc's with the "join this guild" and "selling or running for x amount of gold" thrown in for flavor.

What's up people? Where are all the social gamers hiding?
Alexandra-Sweet
Alexandra-Sweet
Wilds Pathfinder
#2
Quote:
Originally Posted by Jenks
What's up people? Where are all the social gamers hiding?
Too much of an age differance in Guild Wars, you have 8 year old kids and 50 year olds playing this game, finding the right ''social gamer'' is kind of hard.
Mr. G
Mr. G
Desert Nomad
#3
Best advice I can give you is Find a good guild

You'll still find the odd strangers around that enjoy helping others (I pride myself on being one)

but mainly the only real option is the find a good guild, a make sure your comfortable in the guild - dont join becuase they have all the "leet" bits and 700000 members. Odd's are those leet bits are owned by nicer guilder and 699999 of the players are in-active

Btw if you ever do need help feel free to PM me - IGN <--
undeadgun
undeadgun
Forge Runner
#4
Quote:
Originally Posted by Mr. G
Best advice I can give you is Find a good guild
Cant agree more there
EternalTempest
EternalTempest
Furnace Stoker
#5
And any cool people you happen to pug with, add to your friends list as well.
October Jade
October Jade
Wilds Pathfinder
#6
In my opinion, the largest reason for solitary gameplay is the presence of heroes. In the hands of knowledgeable players, they are essentially super-henchmen and can easily preempt any need to rely on outside help.

That is not to suggest that the AI is always superior to humans in every single way. However, when using them there is no risk of abandonment, inappropriate behavior/chat, or poor aggro practices.

As it stands currently, the decent players in GW are capable of marching through each campaign without spending time looking for pick-up groups and enduring the drama that often accompanies them. That leaves the less-experienced (or in some cases, just ignorant) segment of the population struggling to form teams with other players similar to themselves. The resulting futility is not pretty.

As was suggested, joining a pve-focused guild might be a good place to start. Explain to them up front that you are new and would enjoy having some assistance on your first trip through the storyline. In time, you too will become self-sufficient and require less from your companions. That, in my mind, is when GW offers the most flexibility in its content. You can play by yourself when you feel like it, or join up with some friends to tackle some of the more advanced areas in the game. It's all about having options.
Aera Lure
Aera Lure
Desert Nomad
#7
Quote:
Originally Posted by October Jade
In my opinion, the largest reason for solitary gameplay is the presence of heroes. In the hands of knowledgeable players, they are essentially super-henchmen and can easily preempt any need to rely on outside help.
The above quote (and the rest of that post really) about sums it up imho. It isnt necessarily a good or a bad thing. Just is what it is. I prefer all-human groups myself, its just rarely can I find them these days.

As suggested, try finding a like-minded social PvE guild. The social players are out there - far more than you think - we simply have a lot less inclination these days to party up with strangers than we used to. That and simply keep trying in districts and missions to find parties. Sooner or later you'll build up enough friends and that may lead you to a guild you like or simply a network with whom you play regularly
Effendi Westland
Effendi Westland
Wilds Pathfinder
#8
Heroes were added with nightfall, they pretty much destroyed the social aspect with strangers.
Bale_Shadowscar
Bale_Shadowscar
Wilds Pathfinder
#9
Yup. before Nightfall, unless you were in a guild group, you pretty much had to group with people, as the hench just weren't good enough (especially for places like ye old Thunderhead keep and the RoF missions in prophecies, and stuff like Eternal Grove). With the introduction of heroes, its become a lot easier, as you can tailor your hero builds so that they are essentially human players, but without the socialising obviously.
TheMosesPHD
TheMosesPHD
Jungle Guide
#10
Heroes encourage it but the main reason is I think because the game is so old and people who have been playing it for 2.5 years are tired of grouping with random people and failing at missions and quests.

It's sad and I actually do miss retarded PUG groups where you never know how bad you're gonna fail. That's how you get great stories to tell :P

Even so I'll finish up by agreeing that finding a good guild with fun people (not necessarily people that are good at the game, just fun ) that you like is really key to enjoying the game.
You can't see me
You can't see me
Forge Runner
#11
Where are all the social gamers hiding?

Away from local chat, and I would too. 0.o

In local chat the most worthwhile conversation I've seen was in Lion's Arch district one, where two people where exchanging crude insults in an argument about who was more homosexual.

Join a guild that likes to talk. People talk in guild/alliance chat for the plain fact that you can keep idiots out.


My advice: Advertise that you're looking for a social guild that talks a lot in some major cities.
Mohnzh
Mohnzh
Krytan Explorer
#12
I mainly agree with the above poster in that the age of the game is the biggest factor. I saw the decline in socialness even before heroes. Back when the game first came out you always had new players asking questions in the local channels and vets answering, offering advice, and helping out in general. Now nobody is asking question, so the vets aren't offering. I think they are there, they are just quieter and probably spend a lot less time in outposts. I used to love sitting in outposts like Ascalon City or Kaineg Center and answering the random questions that got asked by all the new players. And I would stay pretty busy doing that, too. Now, I might see one or two questions an hour. No point hanging around waiting for them. So if you have any questions or need any advice, feel free to whisper me in game.

As stated before, find a good guild; and if you enjoy the convo with someone in an outpost or PUG, ask for their permission to add them to friends list. If they give the okay, then they are cool with you whispering them to talk.
TheMosesPHD
TheMosesPHD
Jungle Guide
#13
Yeah, hearing random babbling about who cares what really helps make the game stay fresh, whether it's in ventrilo, or just guild chat, people talking really helps ease the boredom.

I've spent so many of my guild wars hours just chatting and joking around in guild halls, and it's always fun when you're doing something in PvE with your guildies and you get wiped out by the monsters because you're talking too much and not paying attention to the Giant Aggro of Doom!
HawkofStorms
HawkofStorms
Hall Hero
#14
Yeah, its all about finding a good guild. I've know 5 of my guildies and alliance mates for over 16 months. Its hard to meet people, but that is partly because a lot of people don't want to deal with making "new friends" when they already got their core guild buddies.
Nemo the Capitalist
Nemo the Capitalist
Desert Nomad
#15
Quote:
Originally Posted by October Jade
In my opinion, the largest reason for solitary gameplay is the presence of heroes. In the hands of knowledgeable players, they are essentially super-henchmen and can easily preempt any need to rely on outside help.

That is not to suggest that the AI is always superior to humans in every single way. However, when using them there is no risk of abandonment, inappropriate behavior/chat, or poor aggro practices.

As it stands currently, the decent players in GW are capable of marching through each campaign without spending time looking for pick-up groups and enduring the drama that often accompanies them. That leaves the less-experienced (or in some cases, just ignorant) segment of the population struggling to form teams with other players similar to themselves. The resulting futility is not pretty.

As was suggested, joining a pve-focused guild might be a good place to start. Explain to them up front that you are new and would enjoy having some assistance on your first trip through the storyline. In time, you too will become self-sufficient and require less from your companions. That, in my mind, is when GW offers the most flexibility in its content. You can play by yourself when you feel like it, or join up with some friends to tackle some of the more advanced areas in the game. It's all about having options.
summed it up rather nicely man cant add much to that yes people love heros compared to humans as they are inconsistent
NoXiFy
NoXiFy
Wilds Pathfinder
#16
Quote:
Originally Posted by TheMosesPHD
Heroes encourage it but the main reason is I think because the game is so old and people who have been playing it for 2.5 years are tired of grouping with random people and failing at missions and quests.

It's sad and I actually do miss retarded PUG groups where you never know how bad you're gonna fail. That's how you get great stories to tell :P

Even so I'll finish up by agreeing that finding a good guild with fun people (not necessarily people that are good at the game, just fun ) that you like is really key to enjoying the game.
Oh gosh the memories... I love it when you being that one special warrior pug, and he brings Meteor Shower, than complains "Guys, im running out of nrg so quick!"
Lord Feathers
Lord Feathers
Lion's Arch Merchant
#17
You'll also run into a LOT of "LEET" B.S. in GW as well and you have tons of folks who like to bash new players more then helping them. It is a game and good folks will make it much more enjoyable. I would work on your friends list with good folks you run into or check out guilds for a possible fit for what your looking for. I've been playing since shortly after the BETA and in my own opinion a good guild will beat your friends list and any PUG you join is a 50/50 shot at a good time or complete disaster. They do have a section in the forums here for players looking for guilds to post and there is also a guild recruitment area as well. Might not be a bad idea to check those out.
Esan
Esan
Jungle Guide
#18
Join a guild like [XoO] that explicitly recruits and trains new players.

(No, I am not affiliated with XoO in any way.)
a
apatheticyeh
Ascalonian Squire
#19
Do what i did, join a small, but not tiny guild. When i came back to play after a long break, i joined a guild that was starting up again. If you get to know the leader, you can get officer status and people will interact with you more. Do guild runs like FOW/UW sometimes, maybe some TA for fun. It is hard to find people to call your friends in guild wars, i just stick to my guild. Its all the online friends i could need.
Spazzer
Spazzer
Jungle Guide
#20
Guild Wars, thanks to heroes and henchmen, essentially is a one-person game you share with friends. Also because of heroes and henchmen, no player in the game ever discovers that they are bad players, and so everyone you run across will feel like they are too good to have you on their team.

I'm glad you like guild wars Jenks, but it's not a highly sociable game outside of guilds. Try looking for a guild so you can start making some friends and get a little help.