who would make a better minion master?

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d
damon66
Ascalonian Squire
#1
a necro/mo or n/rit or a rt/n
Dr Strangelove
Dr Strangelove
Furnace Stoker
#2
Necro, no contest
Coloneh
Coloneh
Furnace Stoker
#3
not really. depends waht you want to do. If you want a traditional "haha, i have seventy(10) minions! i kill you now." then yeah necro. but a Rt/N can very easily maintain energy while spamming healing, condition removal, and damage on the frontline. not to mention tons of little bone minions running around. I personally prefer Rt/N.
Steboy93
Steboy93
Furnace Stoker
#4
I prefer necro tbh.
B
Bargamer
Krytan Explorer
#5
Rit/N can: Bomb, hex, heal, cause degen/conditions, and still maintain energy. Necros can only do 1 or 2 of those. That's why I bring a Necro hero, and make him hex/degen and bomb. Best of both worlds, yay!
Div
Div
I like yumy food!
#6
Necros are better at doing a few things very well. Rits are good at being half-assed in a billion things. Depends what you like.
C
CHUIU
Krytan Explorer
#7
Necro/Mo or /Rt can do everything a Rt/N can do MM related, except he does it with 16 death magic instead of 12.
Dark Paladin X
Dark Paladin X
Krytan Explorer
#8
Necromancer can have 16 death magic and have up to 10 minions (and in conjunction with ghial staff, a minion master can have a level 28 flesh golem). However, a ritualist can increase the minion's health with spawning power. At level 14 spawning power, a minion health is increased by 56%, but the number of minions that one can control is limited to 8 only and the level is inferior (the Rt can only create minions up to level 16 usually and a level 21 flesh golem). They can, however, be effective on minion bombing because of [skill]Signet of Creation[/skill], but it can be more effective a Necro doing it even with no investment on spawning power. I prefer, however, a Necromancer/Monk, because they can use [skill]Karei's Healing Circle[/skill] to heal themselves and the minions after the use of [skill]Blood of the Master[/skill]. In addition, [skill]Renew Life[/skill] not only resurrect dead party members but heal your minions as well.
Coloneh
Coloneh
Furnace Stoker
#9
[skill]spirit's gift[/skill] heals your minions to. N/Mos dont really have an advantage there.
Dark Paladin X
Dark Paladin X
Krytan Explorer
#10
Quote: Originally Posted by Coloneh
[skill]spirit's gift[/skill] heals your minions to. N/Mos dont really have an advantage there. That is somewhat true, but if there is someone who have enchantment removal, you are pretty much screwed. Also, Heal Area/Karei is better better it heals more, and you don't need to rely on dead corpses on healing your minions.
Ensign
Ensign
Just Plain Fluffy
#11
Necro/Dervish IMO
Coloneh
Coloneh
Furnace Stoker
#12
enchantment removal as a counter in PvE is laughable. and your going to be creating more minions anyways. spirit's gift heals all of your minions and melee allies for 100 every time someone dies.
V
Veripare
Krytan Explorer
#13
[skill]spirit's gift[/skill] + [skill]explosive growth[/skill] = awesome

I use my ritualist as a Minion Master sometimes and all I hear from my party member is 'cool dude!'
street peddler
street peddler
Wilds Pathfinder
#14
either one can MM very well.
g
gloria vander belt
Banned
#15
lemme see, i like bot BUT

N/Rt=16 death magic wich produces level 26 flesh golems and lvel 18 minions

Rt/N=12 death magic wich proiduces lvl 21 flesh golems, lvl 16 minions

with the propper necro skills, u shouldnt need any healing from the other proffession's, although ur minion army is more sustainable this way

as for N/M the only time id use this is if i wanted to keep my minion army at top peak for longer amounts of time(wich i preffer in bigger areas), but N/Rt for minion bombing is fair fun!
~
~ Dan ~
Forge Runner
#16
Quote: Originally Posted by Ensign
Necro/Dervish IMO [skill]Aura Of The Lich[/skill] + [skill]Dark Bond[/skill] + [skill]Mystic Regeneration[/skill] = win

Maybe [skill]Taste Of Death[/skill] and [skill]Infuse Condition[/skill]

.. using [skill]Animate Bone Minions[/skill] and you have an almost invincible necro who can still upkeep a large army

P.S. [skill]Animate Flesh Golem[/skill] is an aweful mm elite....
glountz
glountz
Jungle Guide
#17
Necro is better at MMing. They might be even better at rit healing (see Sab's builds).
Why? Because, contrarily to Rits, Necros have a broken primary attribute, especially in PVE where things tend to die often.
DarkGanni
DarkGanni
Forge Runner
#18
Personally I prefer primary necro as MM.

- Ganni
distilledwill
distilledwill
Forge Runner
#19
Id say the Necro is better minion MASTER. Higher level minions, and more of them means they are more powerful in themselves.

However, the ritualist is the better minion BOMBER. [card]Explosive Growth[/card][card]Spirit's Gift[/card][card]Boon Of Creation[/card][card]Death Nova[/card][card]Jagged Bones[/card][card]Animate Bone Minions[/card]

makes for explosions and healing all over the place, but less minions. They are powerful more when they create or kill their minions, rather than the minions themselves being powerful.