Game updates august 3rd

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Halmyr
Halmyr
Krytan Explorer
#1
Quote:
[edit] Update - Friday, August 03, 2007
[edit] Heroes' Ascent Changes
Reduced the time on the Antechamber and Forgotten Shrines from 10 minutes to 6 minutes.
When a team in the Antechamber or Forgotten Shrines has scored 20 points more than its opponent, the game ends and the high-scoring team wins.
Players can now only bring a maximum of 2 non-human (Hero or henchmen) players into Heroes' Ascent maps.
[edit] Miscellaneous
Adjusted the circumstances in which Heroes use the skill "Death Nova" in PvP.
Fixed the skill "Vampirism" so that it now steals the correct amount of damage.
The Burial Mounds map has been added back in to the Heroes' Ascent map rotation to accommodate the large number of teams playing during the Heroes' Ascent Bonus Weekend.
[edit] Guild Wars Wiki notes
The Gladiator Title Track had its description reverted to as it was before the August 2nd update.
Bye bye heroway?
Redfeather1975
Redfeather1975
Forge Runner
#2
Is it 2 per player, or 2 overall?

BTW, woot Vampirism is back. That skill is so insanely overpowered!
/me faints
Halmyr
Halmyr
Krytan Explorer
#3
maximum 2 hero/henchies in HA

so, overall
lacasner
lacasner
Desert Nomad
#4
Yes, heroes can no longer be used as scapegoats for people's incompetence!

GG.
Dean Wormer
Dean Wormer
Ascalonian Squire
#5
Bye bye Rt spike...oh wait.
c
countesscorpula
Wilds Pathfinder
#6
"Fixed the skill "Vampirism" so that it now steals the correct amount of damage. "


Still doesn't trigger "Painful Bond" anymore. Bloodsong does, and it's darn near the same wording. Any chance this will get fixed before another fortnight passes?
fenix
fenix
Major-General Awesome
#7
Good, about time Anet nerfed that. Skill-less players playing a skill-less build to get fame was dumb. Oh wait....Rit Spike ISN'T nerfed yet...
Kakumei
Kakumei
Forge Runner
#8
Quote:
Originally Posted by fenix
Good, about time Anet nerfed that. Skill-less players playing a skill-less build to get fame was dumb. Oh wait....Rit Spike ISN'T nerfed yet...
Balances are next week. We can only hope, I guess.
fenix
fenix
Major-General Awesome
#9
Yeah, I hope they just make all Rit spells 10....60 damage. That way you can't possibly spike with them.
Muspellsheimr
Muspellsheimr
Lion's Arch Merchant
#10
A lot remains to be done, but this is still a good update.
TheGuildWarsPenguin
TheGuildWarsPenguin
Wilds Pathfinder
#11
R.I.P trying to get a friend r3 with only 4 people by the end of the weekend.
MoldyRiceFrenzy
MoldyRiceFrenzy
Wilds Pathfinder
#12
sux for me. no vent/ts = gg when trying to get in a decent group without heroway
c
ctbear
Frost Gate Guardian
#13
Quote:
Originally Posted by MoldyRiceFrenzy
sux for me. no vent/ts = gg when trying to get in a decent group without heroway
Install vent then.
Hole Sale Traps
Hole Sale Traps
Academy Page
#14
Quote:
Originally Posted by ctbear
Install vent then.
Some People cant use vent so they get stuck with the sloppy groups, that's why I've had 24 fame for 5 months now.
Curse You
Curse You
Furnace Stoker
#15
You can still do Hero (notice the lack of the stupid -way), you just now need 6 people instead of 4.
Miral
Miral
Jungle Guide
#16
Quote:
Originally Posted by fenix
Yeah, I hope they just make all Rit spells 10....60 damage. That way you can't possibly spike with them.
why not make it so assassins and elementalists and rangers can't spike either? since we're on a nerf what hurts ya run.
unienaule
unienaule
I dunt even get "Retired"
#17
Yes, because sins, eles and rangers are all pro at healing and defense too. Oh wait... they're not, and aren't generally used in ridiculous HA spikes either...
Xenex Xclame
Xenex Xclame
Desert Nomad
#18
Now add the same hero restriction to GvG , There is no reason that 4 heroes should be allowed in GvG.
Bowstring Badass
Bowstring Badass
Forge Runner
#19
Quote:
Originally Posted by miral
why not make it so assassins and elementalists and rangers can't spike either? since we're on a nerf what hurts ya run.

Quote:
Originally Posted by unienaule
Yes, because sins, eles and rangers are all pro at healing and defense too. Oh wait... they're not, and aren't generally used in ridiculous HA spikes either...
Wow what a way to own that rt spike moron who doesn't think its not overpowered.
Bowstring Badass
Bowstring Badass
Forge Runner
#20
Quote:
Originally Posted by Xenex Xclame
Now add the same hero restriction to GvG , There is no reason that 4 heroes should be allowed in GvG.
It would just be the same as me going lf 4 guests to come GvG.