I was thinking about GWEN earlier, when I realized that it should not have loot scaling. The way that I see it is that no botter is going to buy one of the campaings and GWEN, just to get a bot up and running in GWEN. So if loot scaling is really meant to stop botters, then it shouldnt be a problem in GWEN.
No loot scaling for GWEN
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Quote:
Originally Posted by frodo7
I was thinking about GWEN earlier, when I realized that it should not have loot scaling. The way that I see it is that no botter is going to buy one of the campaings and GWEN, just to get a bot up and running in GWEN. So if loot scaling is really meant to stop botters, then it shouldnt be a problem in GWEN.
the bots should be LESS of a problem...since it's the first expansion to require another campaign. There will still be a few botters who buy it along with another campaign.
it's not only meant to stop botters...it's also there to encourage people to PUG or group with guild members...so I doubt we'll see it go bye bye as the PUGGers and Guilds will bitch about solo farmers getting a lot of loot. Increased difficulty should get increased reward...of all kinds...
/signed...yeah I think it should go bye bye any way.
it's not only meant to stop botters...it's also there to encourage people to PUG or group with guild members...so I doubt we'll see it go bye bye as the PUGGers and Guilds will bitch about solo farmers getting a lot of loot. Increased difficulty should get increased reward...of all kinds...
/signed...yeah I think it should go bye bye any way.
I see GWEN as the end of Guild Wars (even though it's not technically ending...)
Therefore, go out with a bang. There should be some crazy weapons and items in GWEN (for PvE only, of course).
With PvE only skills, there's really no reason to keep a semblance of balance.
Let the flames begin, but I've been playing Guild Wars for over 2 years now - I'm sure I'm not the only one who thinks this is a cool idea.
Therefore, go out with a bang. There should be some crazy weapons and items in GWEN (for PvE only, of course).
With PvE only skills, there's really no reason to keep a semblance of balance.
Let the flames begin, but I've been playing Guild Wars for over 2 years now - I'm sure I'm not the only one who thinks this is a cool idea.
L
Quote:
Quote:
Originally Posted by frodo7
I was thinking about GWEN earlier, when I realized that it should not have loot scaling. The way that I see it is that no botter is going to buy one of the campaings and GWEN, just to get a bot up and running in GWEN. So if loot scaling is really meant to stop botters, then it shouldnt be a problem in GWEN.
AND OF COURSE ALL THOSE BOTS WE SEE WONT SIMPLY ADD GWEN TO THE BOT FARM THEY ALLREADY HAVE?
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling
J
At the risk of bringing PvP'ers into this
PvP got easy acces to rarer skins (PvP Reward System)
PvE have to work a lot harder for rares (Loot Scale)
One should be dropped on the grounds that it's not fair
Anyway i'm all for no loot scaling
/signed
(what was the point in it
i thought it was aimed to help casual players but now you have to play longer for the same amount of cash as you would of gained before
I find loot scale and the grind involved in most titles to be hypocritical when you have messages that say "You have been playing for xx hours, Please take a break" as most game mechanics encorage hours of play while the messages seems to deny thats what Anet want)
PvP got easy acces to rarer skins (PvP Reward System)
PvE have to work a lot harder for rares (Loot Scale)
One should be dropped on the grounds that it's not fair
Anyway i'm all for no loot scaling
/signed
(what was the point in it
I find loot scale and the grind involved in most titles to be hypocritical when you have messages that say "You have been playing for xx hours, Please take a break" as most game mechanics encorage hours of play while the messages seems to deny thats what Anet want)
Completely and totally /unsigned. I may be in the minority here, but I HATE solo farming... Only time I did it was after I decided I wanted a Colossal Scimitar to use on my monk, and that bored the hell out of me. Loot scaling puts people with the time and desire to solo farm for hours on end on the same level with casual players, and that's the way GW should be.
Quote:
Originally Posted by JeniM
At the risk of bringing PvP'ers into this
PvP got easy acces to rarer skins (PvP Reward System)
PvE have to work a lot harder for rares (Loot Scale)
One should be dropped on the grounds that it's not fair
Anyway i'm all for no loot scaling
/signed
(what was the point in it
i thought it was aimed to help casual players but now you have to play longer for the same amount of cash as you would of gained before
I find loot scale and the grind involved in most titles to be hypocritical when you have messages that say "You have been playing for xx hours, Please take a break" as most game mechanics encorage hours of play while the messages seems to deny thats what Anet want) Obtaining a 'rare' skin via pvp is no easy feat.
PvP got easy acces to rarer skins (PvP Reward System)
PvE have to work a lot harder for rares (Loot Scale)
One should be dropped on the grounds that it's not fair
Anyway i'm all for no loot scaling
/signed
(what was the point in it
I find loot scale and the grind involved in most titles to be hypocritical when you have messages that say "You have been playing for xx hours, Please take a break" as most game mechanics encorage hours of play while the messages seems to deny thats what Anet want) Obtaining a 'rare' skin via pvp is no easy feat.
O
There is no reason solo farming should be rewarded with more drops. Casting 3 spells and running into the biggest group you can find does NOT require more skill than playing in a team of 8.
Quote: Originally Posted by Me
Quote: Originally Posted by Me
This is what I don't understand. People like to do different things. Why should one thing be more rewarding than one thing if done for fun.
Player A enjoys playing with 8 person teams, so he does.
Player B enjoys killing things by himself, so he does.
It is not like killing things by yourself is any more challenging, if anything its easier. So my question.....Why should Player B get atleast 8x as much gold as Player A for doing something he enjoys? They both enjoy what they do, but one is so rich he can't spend it all, and the other can barely afford armor and skills.
The loot scaling helps make it equal for both of these players. What now needs to be done is just a global increase of drops. Such as increase both 8 person drops and 1 person drops to 200% of what they are now. This makes playing the game profitable, while also keeping play styles equal.
This would cause some of the items to over inflate again, such as some runes, but everyone would have more gold, even the people who enjoy playing with teams of 8. The people who didn't like solo farming as such, but do it for more gold, should be happy about this because there would be no reason to solo farm anymore. People who play in teams of 8 will enjoy more drops. People who enjoy solo farming can still solo farm, and still make as much gold as other people.
Everyone wins, everyone gets equal gold, and everyone gets more gold.
Probably doesn't make sense, I'm tired.
Player A enjoys playing with 8 person teams, so he does.
Player B enjoys killing things by himself, so he does.
It is not like killing things by yourself is any more challenging, if anything its easier. So my question.....Why should Player B get atleast 8x as much gold as Player A for doing something he enjoys? They both enjoy what they do, but one is so rich he can't spend it all, and the other can barely afford armor and skills.
The loot scaling helps make it equal for both of these players. What now needs to be done is just a global increase of drops. Such as increase both 8 person drops and 1 person drops to 200% of what they are now. This makes playing the game profitable, while also keeping play styles equal.
This would cause some of the items to over inflate again, such as some runes, but everyone would have more gold, even the people who enjoy playing with teams of 8. The people who didn't like solo farming as such, but do it for more gold, should be happy about this because there would be no reason to solo farm anymore. People who play in teams of 8 will enjoy more drops. People who enjoy solo farming can still solo farm, and still make as much gold as other people.
Everyone wins, everyone gets equal gold, and everyone gets more gold.
Probably doesn't make sense, I'm tired.
Quote:
Originally Posted by Loviatar
AND OF COURSE ALL THOSE BOTS WE SEE WONT SIMPLY ADD GWEN TO THE BOT FARM THEY ALLREADY HAVE?
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling So you think that botters use more than one campaign now? I think you are the moron here.
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling So you think that botters use more than one campaign now? I think you are the moron here.
Quote:
Originally Posted by Loviatar
AND OF COURSE ALL THOSE BOTS WE SEE WONT SIMPLY ADD GWEN TO THE BOT FARM THEY ALLREADY HAVE?
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling So you think that botters use more than one campaign now? I think you are the moron here.
how completely ...........words fail me...............can you get?
highest rarest most valuable loot ever and they wont farm it?
try again
loot scaling is to keep a solo farmer from getting the loot mean for eight people all for himself
yes for loot scaling So you think that botters use more than one campaign now? I think you are the moron here.
L
Quote:
Quote:
Originally Posted by frodo7
So you think that botters use more than one campaign now? I think you are the moron here.
amazing.
you know someting about GWEN none of us do.
it wont have anyting worth the bot farmers time and money.
and if it missed your notice they can access GWEN from any chapter including the present bot fest.
want to try again?
you know someting about GWEN none of us do.
it wont have anyting worth the bot farmers time and money.
and if it missed your notice they can access GWEN from any chapter including the present bot fest.
want to try again?


