I've tried Shield of Regen and it always has not wow-ed me since it costs 15 energy. Glyph of Lesser Energy got moved to Energy Storage, it is not really as effective either.
I've drafted up
Blessed shield of deflection
Monk/
Level: 20
Divine Favor: 13 (12+1)
Protection Prayers: 14 (12+2)
- Reversal of Fortune (Protection Prayers)
- Shield of Absorption (Protection Prayers) <--lasts 11 seconds, for 100% uptime
- Dismiss Condition (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Shield of Deflection [Elite] (Protection Prayers) <-- lasts 10 seconds
- Blessed Aura (Divine Favor) <-- 1.32x normal duration of enchantments
- Deny Hexes (Divine Favor) <-- remove hexes
- Rebirth (Protection Prayers)
1.32*1.2= 1.584x the normal length of enchantment durations.
It's kind of heavy on the energy, but the only thing you can really take off is Rebirth...
EDIT: I didn't put in Gift of Health because that would require bumping down Divine Favor or Protection Prayers. You cannot really afford to lose seconds on the Shield of Deflection because it means you spend more time putting it back up
Without Blessed Aura, you can afford Gift:
Monk/Elementalist
Level: 20
Divine Favor: 11 (10+1)
Healing Prayers: 9 (8+1)
Protection Prayers: 14 (12+2)
- Reversal of Fortune (Protection Prayers)
- Gift of Health (Healing Prayers) <-- Gift is here.
- Shield of Deflection [Elite] (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Glyph of Lesser Energy (Energy Storage)
- Dismiss Condition (Protection Prayers)
- Deny Hexes (Divine Favor)
- Rebirth (Protection Prayers)
Notes: Shield of Absorption (Protection Prayers) was dropped in addition to Blessed Aura (Divine Favor)
1.2*7seconds = 8.4 seconds Shield of Deflection
Shield of Deflection
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I run shield of deflection just fine without investing in blessed aura. Swap to a 20% enchant weapon while casting it and you're good to go. For me, SoD is a brief invulnerability button for a party member while I figure out what to do in a given situation. It doesn't need to last forever, just long enough to alleviate quite a bit of damage, and give you time to spike down whoever is ganking your target.
L
Bring a Divine scalp with Superior divine rune. If you put it on and cast Blessed you get +37%, then switch back to your prot scalp.
I have been using a Blessed Regen monk for a little while and it really does shine. Essentially the build is the same as yours except with Regen instead of Deflect. The nice thing is that it gives you somehting like 23 second Regen. It is tough to run without GoLE since you only have 3 pips and SoR is 15e.
The other thing that is nice to throw in there is Aegis. With blessed and a +20% mod, it works out to 18 seconds on a 30 second cooldown...not bad. It makes those shadow rangers and abyssals pussycats. Depending on the area and team, you could probably swap SoA, rebirth, or even PS for Aegis.
I have been using a Blessed Regen monk for a little while and it really does shine. Essentially the build is the same as yours except with Regen instead of Deflect. The nice thing is that it gives you somehting like 23 second Regen. It is tough to run without GoLE since you only have 3 pips and SoR is 15e.
The other thing that is nice to throw in there is Aegis. With blessed and a +20% mod, it works out to 18 seconds on a 30 second cooldown...not bad. It makes those shadow rangers and abyssals pussycats. Depending on the area and team, you could probably swap SoA, rebirth, or even PS for Aegis.
SoD is my favorite skill in game, aside from EoE. I swear by SoD lol...it's what to my monk Frenzy is to pvp warriors. As long as you use it with a 20% Enchanting weapon...i.e. totem axe...you're clear...it's several seconds of para-invincibility...cast it on whatever you like and you don't need to check up on them for another 15 seconds. In pvp it's a godsend.

Quote:
Originally Posted by phool
I would like SoD a lot more if it didn't have one of the most distinctive animations in the game.
Why is that?
I love it's skill animation.
This is one of my favourite Monk Protection Prayers elites...but Tahlkora spams it like she's got infinite energy...so I stopped giving it to her.
I love it's skill animation.
This is one of my favourite Monk Protection Prayers elites...but Tahlkora spams it like she's got infinite energy...so I stopped giving it to her.
Quote:
Originally Posted by Snow Bunny
SoD is my favorite skill in game, aside from EoE. I swear by SoD lol...it's what to my monk Frenzy is to pvp warriors. As long as you use it with a 20% Enchanting weapon...i.e. totem axe...you're clear...it's several seconds of para-invincibility...cast it on whatever you like and you don't need to check up on them for another 15 seconds. In pvp it's a godsend.
14 prot, 7 seconds, 20% enchants..how do you get 15 seconds?
Quote: I would like SoD a lot more if it didn't have one of the most distinctive animations in the game. all good prots have a very obvious skill animation, and SoD used to be kinda overpowered when the animation was bugged and it was displayed on the caster rather than the target. now targetswap is easier again.
14 prot, 7 seconds, 20% enchants..how do you get 15 seconds?Quote: I would like SoD a lot more if it didn't have one of the most distinctive animations in the game. all good prots have a very obvious skill animation, and SoD used to be kinda overpowered when the animation was bugged and it was displayed on the caster rather than the target. now targetswap is easier again.
Quote:
| This is the PvE forum. It doesn't matter if it has a big skill animation, since it's not like the monsters are watching that animation to do something nasty :P sometimes i swear to god that PvE mobs in hardmode swap targets on some prot.. |
Quote:
Originally Posted by Mokone
sometimes i swear to god that PvE mobs in hardmode swap targets on some prot..
actually enchanted targets get a lower spot on their priority list. long, long ago a few monks used to carry mening just to cast it on themselves as soon as they were targeted, it didnt work so well, so no one does it anymore, but casting RoF on an allie can sometimes scare away those baddies.
Quote:
Originally Posted by Mokone
ah -- after the latest update, i have to say, both sor and sod are actually useless in PvE now. ;\
i tried SoD, even in NM i didn't get good results with it, i'm going back to guardian spam and sor is well..never been a fan of it anyways.
RiP sod, my best HM friend.
I know.
They murdered my favorite skill in the game.
i tried SoD, even in NM i didn't get good results with it, i'm going back to guardian spam and sor is well..never been a fan of it anyways.
RiP sod, my best HM friend.
I know.They murdered my favorite skill in the game.
the buffed guardian is almost the same as SoD and is non elite...
no point using SoD nowadays
when nightfall came out monks suddenly had all those nice elites to choose from, now after all the nerfs it comes down to ZB/LoD
even divert is no longer good enough as there are good enough monk and non monk hex removers...
and RC is just overkill when mending touch, draw conditions and heck even purge signet/conditions are on so many non monk bars... and dismiss is basically good enough on a monk...
no point using SoD nowadays
when nightfall came out monks suddenly had all those nice elites to choose from, now after all the nerfs it comes down to ZB/LoD
even divert is no longer good enough as there are good enough monk and non monk hex removers...
and RC is just overkill when mending touch, draw conditions and heck even purge signet/conditions are on so many non monk bars... and dismiss is basically good enough on a monk...
Quote:
Originally Posted by Age
You should be able to see it before it happens or anticipate it.
Shield of Regeneration is still going to do almost nothing to stop a spike. Doesn't matter if you see it or not. Using SoR to stop a spike when there are numerous other skills that can accomplish it more efficiently and effectively is stupid.

