It seems like the isle is out of date with D and P now around and i had some ideas for improvements to it.
-Spike Targets - these targets will be like the 60, 80, 100 dummies but they will have MASSIVE regen, so the only way to kill them is through spiked damage, this will also help people that want to test out numbers because the targets shouldnt beable to die from pressure damage.
-Morale Timer - There should really be a timer that shows up after you cap the flag, this would also help in testing out things on the island.
- Masters and Targets need to revive quicker - After you defeat a master theres no need to wait that long for them to revive, there should only be a 30 second downtime before they're back up.
-Fix AI glitches - If you go by a master and stop moving and attacking they wont interact with you, and the AI need improving and possible skill bar updates.
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