I still don't get what's up with this whole "paladin" thing. Maybe it's cause I don't play Warcraft/Diablo. After looking up the definition, I really doubt Anet wanted their warriors to be paladins. Looking at their style and armor, it seems they wanted warriors to look abit more savage and brutal, which somewhat describes their roll in GW (being the main damage-dealers and killers). Anyways....
Quote:
Originally Posted by ca_aok
The only non-res monk skills you should ever see on a warrior are:
[skill]Mending Touch[/skill][skill]Succor[/skill]
In low-end pvp (Aspenwood, AB, etc), Holy veil is at least somewhat decent since hexes run wild in those areas because of the lack of monks. Other than that, a warrior shouldn't really be touching any other monk skills.