I've seen people shouting for tanks, only to find that Elementalist Obsidian Flesh tanks are desired.
Seeing that the classic Warrior job (Tanking) has been taken by elementalists, I'm wondering this...
Where is a Warrior useful in Domain of Anguish (any area), what build would he bring, and what purpose would he fulfill?
I"m wondering, because y Warrior is by far my favourite character, and I don't have any other characters at DoA.
Any advice/insight/information?
Thank you.
Domain Of Anguish - Are Warriors Needed?
1 pages • Page 1
Quote:
Originally Posted by Loshi
I've seen people shouting for tanks, only to find that Elementalist Obsidian Flesh tanks are desired.
Seeing that the classic Warrior job (Tanking) has been taken by elementalists, I'm wondering this...
Where is a Warrior useful in Domain of Anguish (any area), what build would he bring, and what purpose would he fulfill?
I"m wondering, because y Warrior is by far my favourite character, and I don't have any other characters at DoA.
Any advice/insight/information?
Thank you. I have beaten 3 of 4 of the DOA quests as a warrior tank with tyrian or core skills only and no not an Obsidian tank a WAMO.. the 4th quest foundry we party wiped during the 2nd quest on our 1st attempted and everytime we have tried it after we keep getting error 7s and 10s..
Seeing that the classic Warrior job (Tanking) has been taken by elementalists, I'm wondering this...
Where is a Warrior useful in Domain of Anguish (any area), what build would he bring, and what purpose would he fulfill?
I"m wondering, because y Warrior is by far my favourite character, and I don't have any other characters at DoA.
Any advice/insight/information?
Thank you. I have beaten 3 of 4 of the DOA quests as a warrior tank with tyrian or core skills only and no not an Obsidian tank a WAMO.. the 4th quest foundry we party wiped during the 2nd quest on our 1st attempted and everytime we have tried it after we keep getting error 7s and 10s..
I'm sure most if not all DoA could be accomplished by using something other than a warrior as a tank since much of what makes a character 'tankable' in that area comes in the form of buffs from other members in the group (i.e. bonders, rits, etc.). That being said, I'm sure you could also get through most if not all DoA as a tank as well.
X
Warriors will always be needed, especially as more and more people start playing in the DoA.
I would guess that 1 in 25 tanks is not a W/-, and athough there are pleanty of eles around, in general people who make and play eles like dps (and might not know the basics of making and holding aggro that a primary warrior SHOULD know), and people who make warriors like to absorb dps (and again, have probably figured out at least the basics of holding aggro.
I would guess that 1 in 25 tanks is not a W/-, and athough there are pleanty of eles around, in general people who make and play eles like dps (and might not know the basics of making and holding aggro that a primary warrior SHOULD know), and people who make warriors like to absorb dps (and again, have probably figured out at least the basics of holding aggro.
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There are a couple of specific areas where the Obsidian Flesh tank shines (namely, the cave in Ravenheart Gloom). Elsewhere, you can tank with all sorts of characters. Elementalists are the best 'pure' tanks (Obsidian Flesh plus virtually eliminating all damage), while Warriors are better for damage + tanking. Much of it comes from who and how you trust your team with off-character defenses to keep the tank alive.
In general though you can only really afford a single melee guy / tank, there are just too many spots where the second is a liability.
Peace,
-CxE
In general though you can only really afford a single melee guy / tank, there are just too many spots where the second is a liability.
Peace,
-CxE
The Warrior lasts longer without being enchanted to hell, and he doesn't take the 50% movement penalty that Obsflesh imposes. Stuff like defensive stances and Signet of Stamina+Endure/Defy Pain also means he'll survive longer if things Go Wrong (ie. his prots get stripped).
The Obsidian tank is a bit more offensive, since you're running 14~16 earth (and potentially Glyph of Elemental Power on top of that). You can bring point-blank nukes, wards, or just tons of armor enchantments. If you combine Obsidian Flesh with Armor of Earth and Kinetic Armor at 18 earth ... it's a hell of a lot of armor, and you can maintain everything by putting on Channeling and spamming stone daggers. The main weakness is the reliance on enchantments (if you get stripped or interrupted, you're done), and the mobility penalty imposed by Obsflesh.
The Obsidian tank is a bit more offensive, since you're running 14~16 earth (and potentially Glyph of Elemental Power on top of that). You can bring point-blank nukes, wards, or just tons of armor enchantments. If you combine Obsidian Flesh with Armor of Earth and Kinetic Armor at 18 earth ... it's a hell of a lot of armor, and you can maintain everything by putting on Channeling and spamming stone daggers. The main weakness is the reliance on enchantments (if you get stripped or interrupted, you're done), and the mobility penalty imposed by Obsflesh.
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Actually, I believe there are Chillblain titans in Foundry also. They will kill your earth ele in a blink.
Which is why we ditched using geomancer to tank, and instead had the Warrior tank out.
In Stygian, we used Sig stamina + Endure Pain + Defy Pain + Bonds/Barrier/Balthazar/Essence + Symbiosis.
Needless to say, his HP was pretty rediculous.
Only problem with that is, grenth balance..... hurts.....like...a....mother... *dies*
Which is why we ditched using geomancer to tank, and instead had the Warrior tank out.
In Stygian, we used Sig stamina + Endure Pain + Defy Pain + Bonds/Barrier/Balthazar/Essence + Symbiosis.
Needless to say, his HP was pretty rediculous.

Only problem with that is, grenth balance..... hurts.....like...a....mother... *dies*
A
Quote:
Originally Posted by aohige
In Stygian, we used Sig stamina + Endure Pain + Defy Pain + Bonds/Barrier/Balthazar/Essence + Symbiosis.
I don't use Sig of Stamina because I feel I cann't charge Defy Pain quickly enough to keep it constantly up, as the more health you get the more damage that needs to be done to do 1% damage for 1 point of adrenaline.
I run this and have beaten all 4 overlords on my warrior with my build.
The Tanko Build--
Bonetti's Defense
Armor of Earth
StoneFlesh Aura
Dolyak Signet
Lightbringers Signet
Lightbringers Gaze
Signet Of stamina
Ward Against Melee or foes
Earth Magic 12
Strength 14
Tactics 3
Lightbringers Signet and bonettis are for energy and Have a monk with SB
With spell breaker and heal party on a monk you can tank for hours with taking Zero Damage from anything in game except degs and armor negating damage ergo the touchers inwhich you would have to change out lightbringers for charge and just have team spread out and run around
My hp is around 900
The Tanko Build--
Bonetti's Defense
Armor of Earth
StoneFlesh Aura
Dolyak Signet
Lightbringers Signet
Lightbringers Gaze
Signet Of stamina
Ward Against Melee or foes
Earth Magic 12
Strength 14
Tactics 3
Lightbringers Signet and bonettis are for energy and Have a monk with SB
With spell breaker and heal party on a monk you can tank for hours with taking Zero Damage from anything in game except degs and armor negating damage ergo the touchers inwhich you would have to change out lightbringers for charge and just have team spread out and run around
My hp is around 900
Quote:
Originally Posted by Etrik
Something like Lucifer's build, but with ObsidianFlesh instead of Signet, since you have 12 earth. QZ+Weapon of Quickening = win.
Main reason i ran the signet is for the energy because of the high cost of the earth skills. Obsidan flesh has its uses but if you have a good monk with Spell break it isn't needed. Or you could go Obsidan flesh but you are now relying on a bip to have the energy to cast..
Quote:
Originally Posted by Lucifer PVP
Main reason i ran the signet is for the energy because of the high cost of the earth skills. Obsidan flesh has its uses but if you have a good monk with Spell break it isn't needed. Or you could go Obsidan flesh but you are now relying on a bip to have the energy to cast..
No you're not. A BiP would have to be well beyond emo to go up to you and use BiP while you're tanking.
