ok, first off, if this is pvp, you are not going to ever get anywhere except in RA. just horrible. if this is pve, then whatever. you can run whatever you like and it usually wont matter. but here is my advice.
drop the monk attribute lines. warriors function very well with just there own attribute lines. mending is worthless. 6 hp per second is not even worth the initial energy cost, upkeep, or the downside of having it shattered. never run it, aside from maybe some solo farm builds or maybe running. healing hands can be nice, but you can get good healing from the tactics line and save your elite. i like baltz spirits more than i like mending but there are better skill out there IMO.
ok, if you are doing to run sever, no reason not to run gash. deep wound is just too powerful to leave out. i dont know what chapters you have, but if you have factions, you may like dragon slash. great dmg and can work great with charging other skills.
maybe a skill bar like this:
sever artery
gash
galrath
dragon slash
"watch yourself"
flail
heal sig
res sig
nothing set in stone though. you can make room for other skills, like sun and moon to help build adren. or my favorite, "for great justice". get swords above 14 and you get a continuous dragon spam. 20 seconds of some serious dmg and fun.