Assassins can have near always criticals with a Paragon spamming "Go for the Eyes!" or very often criticals without it.
Nightfall also bring a skill with responds well to criticals: [skill=icon]Disrupting Accuracy.[/skill]
Therefore, there shouldn't be a problem putting Disrupting Accuracy into an Assassin build, right?
16 Critical Strikes
12 Marksmanship
[skill=icon]Quick Shot[/skill][skill=icon]Called Shot[/skill][skill=icon]Keen Arrow[/skill][skill=icon]Disrupting Accuracy[/skill][skill=icon]Critical Eye[/skill][skill=icon]Sharpen Daggers[/skill][skill=icon]Assassin's Remedy[/skill][skill=icon]Resurrection Signet[/skill]
It can be improved, but you get the idea.
High crit rate, high attack rate, high interrupts.
Critical Interrupter
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Yeah I would take out assassin's remedy for something else. Chances are that condition you want to remove is blind, and you won't be scoring many criticals with blind on. I would replace it with antidote signet or signet of malice since with sharpen daggers you should have a bleeding foe to use it on at all times. Otherwise I like the build and will probably try it when I get the chance.
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