just started GW from WoW and in need of help!

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Deadpoetic69
Pre-Searing Cadet
#1
hey guys!

i just started GW after playing WoW to lvl 45 (pally) and got kinda boring.

i was just wondering what kind of class i should play if i'm just starting out and wanting to make money

i've seen posts about W/Mo's and was thinking about playing one, but not sure b/c i've heard that not many people like them, but i need a good soloing character and one that can farm and make money and is pretty easy to play.

so if anyone has any suggestions about classes and builds and the like, that would be great!

thanks in advance

(p.s. i play GW:P)
Age
Age
Hall Hero
#2
Your questions were answered in the Campfire I just said most newcomers post it in hear first and I said read stickies all of them the one at the top by Savio will answer a lot of your questions.
E
Elisa
Frost Gate Guardian
#3
What she means is, roll a W/Mo.
sludderx
sludderx
Ascalonian Squire
#4
If you want to make money make a monk and 55 it so you can solo stuff. There are guides on them in the builds section. Id make a warrior just to get the feel for the game, and its a relativly easy class to play.
T
Tufty
Frost Gate Guardian
#5
No offence but I'd play the game through before I started worrying about making any money. You'll learn pretty quickly what works along the way
majoho
majoho
Forge Runner
#6
With the WoW background he NEEDS to grind to feel at home
SigurdTheBalmung
SigurdTheBalmung
Academy Page
#7
I myself started playing GW this summer after a small time in DDO and having been on WoW before that. My advice just pick something and go. IMO, the best way to learn GW is to experiment.
T
Tutis Evito
Krytan Explorer
#8
typical WoW player...needs money
K
Kook~NBK~
Grotto Attendant
#9
Don't worry about making money, that'll come. From what I've heard, it's tons easier to make money in GW than in WoW.

As for classes, most people who solo farm are either 55 monks or Warrior/Monks. There's a whole section dedicated to builds that you can look over in these forums. But a quick rundown of the one's I'm familiar with (from a PvE perspective):

Warrior - Front line fighter, can either be a damage dealer, damage absorber, or a bit of both. Most parties take a Warrior, so getting into groups isn't too hard.

Ranger - One of the more versatile professions; ranged attacks, trapping, beatmastery, or interrupting are a few options with this profession. Demand for rangers can be a a bit low

Monk - Healer or Protector are the popular builds in PvE, but Smiting is also a lot of fun! There's a huge demand for monks! Getting into groups in the higher level areas is as easy as showing up!

Mesmer - One of the most challenging professions to play. There are some very interesting things that you can do with a Mesmer and they can play several roles - anti-melee, e-denial, degen, etc. Mesmers are the least understood of all the classes (by people who've never took the time to play one, so getting into a group isn't easy. BUT the groups that do take Mesmers seem to have a higher success rate than groups that won't.

Elementalists: Damage dealing is their main thing. everyone loves a good nuker in their group!

Assassin: A hit-and-run character, can do tons of damage quickly, but can't take hanging around the front lines. Too many people who play them don't realize this so spend a lot of time dead. This makes them unpopular with the PUGs. The general skill level of Assassins has improved, and there are some awesome ones out there, but the problem remains.

Necro: Another versatile profession. The main ways that people play them are Minion Masters or Orders. Hexing is another option for these guys. Most groups - especially in Factions - look for a MM to go along with them.

I'm ignorant as to the ritualists - haven't played one and haven't played with many, so can't tell you about them.
D
Deadpoetic69
Pre-Searing Cadet
#10
thanks for all of the information guys!

and to the statement about typical WoW player who needs money? I'm sorry, but money is a pretty big thing in WoW and i wanted to know if was as big in GW.

also, i have another question, would an Elementalist be another good class for me to play? i like to do pretty good dps and damage, and so i'm wondering if that would be a good class or not

thanks again for all the help guys!
Cyprus
Cyprus
Academy Page
#11
Quote:
Originally Posted by Deadpoetic69
...i need a good soloing character and one that can farm and make money and is pretty easy to play.
I think you pretty much hit the nail right on the head. Wa/mo is definetly your kindof character, although its a rather...typical class to play. Its not that people dislike the class itself, but it just so happens to be the class new players/bad players stereotypically gravitate toward.
Age
Age
Hall Hero
#12
It is actually harder to make money in GW than WoW from my sources.You can make an ele in pre and if you aren't happy with it delete it.
Addone_Abaddon
Addone_Abaddon
Wilds Pathfinder
#13
I think the best starter is W, R or E
Horseman Of War
Horseman Of War
Desert Nomad
#14
easy money = running people places

1. takes little time
2. you need a warrior (maybe a ranger too, but its harder)
3. start small (ascalon to yaks) and when you are really good/able you can get like 3k a head running people to droknar forge (this is where the max armor is in chapter 1)

this is all for chapter 1. if you are starting with chapter 2, you will have no problem with money and will level up quicker too (although without as much ;backing; in your experience)
AW Lore
AW Lore
Jungle Guide
#15
Quote:
Originally Posted by Age
It is actually harder to make money in GW than WoW from my sources.You can make an ele in pre and if you aren't happy with it delete it.
that depends:
if you want to get the max armor/weapons is relatively cheap, either by collectors or by crafters.

if you mean vanity skins, then its harder.
Age
Age
Hall Hero
#16
Quote:
Originally Posted by AW Lore
that depends:
if you want to get the max armor/weapons is relatively cheap, either by collectors or by crafters.

if you mean vanity skins, then its harder.
I am talking solo farming they can do it in Wow and we aren't supose to do it in GW as GW is a team based game for competive play.It is not a typical MMO it is for competive play but we solo it anyway.
s
snipedyougood
Ascalonian Squire
#17
Quote:
Originally Posted by majoho
With the WoW background he NEEDS to grind to feel at home
Lol no kidding, I have played WoW/GW at the same time, grinds for the win!
bart
bart
Desert Nomad
#18
in my opinion W/Mo is the best character to start with because u do decent dmg, ability to last longer (being a newbie you won't know the monsters), the ability to heal urself (Mending ftw) and the ability to farm.
Phaern Majes
Phaern Majes
Desert Nomad
#19
I started off with a R/Mo, worked great for me. Just go with what you like. You'll pick up how skills work and stuff along the way.
Terra Xin
Terra Xin
Furnace Stoker
#20
a W/Mo will make you alot of money in most runs, but you'll eventually get bored of running similar builds, so if you ever feel the need to, you can always change your secondary profession later in the game.

It's not that most people don't like Wammos, its just that most people have gone wammos and now it's just an overplayed class.