Assassin common 2nd prof
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P
There's a lot of /Mos (I've been trying to encourage the use of the term "Ammo"!).
Nine times out of ten, you're going to spend all your stats on Assassin lines anyway, so your secondary isn't all that relevant.
In PVP, I recommend A/E for that sweet, sweet Shock.
In PVE, I recommend A/R. It lets you switch to a bow if you're really having trouble getting a group ("Critical Barrager" sounds impressive.
)... Or if you just want to kill Afflicted without being blown up in the process.
Nine times out of ten, you're going to spend all your stats on Assassin lines anyway, so your secondary isn't all that relevant.
In PVP, I recommend A/E for that sweet, sweet Shock.
In PVE, I recommend A/R. It lets you switch to a bow if you're really having trouble getting a group ("Critical Barrager" sounds impressive.
)... Or if you just want to kill Afflicted without being blown up in the process.P
Quote:
Originally Posted by Paperfly
There's a lot of /Mos (I've been trying to encourage the use of the term "Ammo"!).
Nine times out of ten, you're going to spend all your stats on Assassin lines anyway, so your secondary isn't all that relevant.
In PVP, I recommend A/E for that sweet, sweet Shock.
In PVE, I recommend A/R. It lets you switch to a bow if you're really having trouble getting a group ("Critical Barrager" sounds impressive.
)... Or if you just want to kill Afflicted without being blown up in the process.
Afflicted fall for the old Twisted Fang, attack, attack (almost dead), recall trick. Yup, you remove recall, then you are teleported out of exploding range (unless your target ally is stupid enough to be in exploding range). 
Resurrect, Rebirth, Resurrection Chant, mend ailment, etc. are good for the party (assassins can be the "last man standing" if played properly). Hard Rezes are good for any profession.
Nine times out of ten, you're going to spend all your stats on Assassin lines anyway, so your secondary isn't all that relevant.
In PVP, I recommend A/E for that sweet, sweet Shock.
In PVE, I recommend A/R. It lets you switch to a bow if you're really having trouble getting a group ("Critical Barrager" sounds impressive.
)... Or if you just want to kill Afflicted without being blown up in the process.
Afflicted fall for the old Twisted Fang, attack, attack (almost dead), recall trick. Yup, you remove recall, then you are teleported out of exploding range (unless your target ally is stupid enough to be in exploding range). 
Resurrect, Rebirth, Resurrection Chant, mend ailment, etc. are good for the party (assassins can be the "last man standing" if played properly). Hard Rezes are good for any profession.

K
A lot of people, especially casters, I'd imagine, take assassin secondary just for Dark Escape.
EDIT: I feel stupid for misreading the topic. Anyways... a lotta people like secondary monk for an assassin for Vigorous Spirit. With double strikes, it works very nicely.
Mesmer tends to happen also to echo deadly arts or shadow arts.
EDIT: I feel stupid for misreading the topic. Anyways... a lotta people like secondary monk for an assassin for Vigorous Spirit. With double strikes, it works very nicely.
Mesmer tends to happen also to echo deadly arts or shadow arts.
C
